Showing posts with label booby traps. Show all posts
Showing posts with label booby traps. Show all posts

Thursday, September 20, 2007

Booby Traps

We all know the story. The intrepid adventurer, be he archeologist, knight, or commoner-who-is-really-the-son-of-the-king, is creeping along the passageway of the ancient and fearsome Really, Really Evil Dungeon, a place that has been lost for a thousand years. Alongside of him is his trusty comic relief, who is there to make him look good (or at least competent).

Just as the comic-relief is about to step forward, the adventurer holds out a hand.

Wait, he says. There may be booby traps.

The adventurer then throws a stick or rock or marmoset right where the comic relief was about to step. There is a thwap (or possible a thwip) and an arrow zings across the passage, right where the comic-relief would have been.

A quip is made and they continue on, to rescue the spunky princess with large breasts.

Here is the thing: how the hell does that trap work? Think about it. Adventurers are continually running across long deserted tombs, dungeons, and strip malls and encountering traps that have been sitting there for hundreds, if not thousands of years, and they still work. My last watch, comparatively a marvel of technology, ceased functioning after a mere 8-years.

Wood rots. Metal rusts. Even stone will crack or become overgrown. Even if someone is tending these things on a regular basis, the failure rate would have to be high.

Obviously, it is just a movie or book, but I am always amused by this. Ancient technology, for no readily apparent reason, always works.

Someday, I want to see this:

The hero and his sidekick are moving along the deserted dungeon corridor. The sidekick stumbles and grabs a rock to steady himself, which activates an unseen trap.

There is the horrible screeching of metal scraping against metal and iron spikes appear from the holes in the ceiling. Once, they would have shot from the holes with amazing speed, impaling anything below them, but now most of them are rusted into place. Only one lone spike descends, but agonizingly slowly. The hero looks up and calmly takes one step to the right. The spike continues to descend, but there is a sudden PING and then it stops.

Huh, says the hero, before continuing on.

Cheers,
-Jason